tag:blogger.com,1999:blog-8924272278497773207.post3343800476772821538..comments2024-02-13T23:14:23.536-08:00Comments on JAGS Blog: Out here at Comic ConUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8924272278497773207.post-4046746225782987822011-07-25T09:59:09.037-07:002011-07-25T09:59:09.037-07:00There's no question this is a sticky design pr...There's no question this is a sticky design problem. I only see really two useful approaches to it, unless you're going to throw up your hands and use a one-size-fits-all solution:<br /><br />1. Do a category breakdown, and have multiple attacks within one category cost only 1 (or maybe one-sixth if you want to keep some relationship to the base cost);<br /><br />2. Simply define the two costs, and give the GM guidance about when to use which. This is honestly the more practical approach, since this is one of those areas where the context of the whole character probably needs to be looked at (this is especially true with heavily archetype/power oriented types of characters; what a ranged attack should be worth can turn considerably on the mobility of the character in settings where mobility has a wide range of possibility).Thomas5251212https://www.blogger.com/profile/03782253877619118041noreply@blogger.comtag:blogger.com,1999:blog-8924272278497773207.post-701392382420504412011-07-24T11:49:33.180-07:002011-07-24T11:49:33.180-07:00So if you're at the point of starting to write...So if you're at the point of starting to write the book itself, you must be a good way along. This is exciting.Rachel Ghoulhttps://www.blogger.com/profile/04765944479141792643noreply@blogger.com