tag:blogger.com,1999:blog-8924272278497773207.post772109250090752713..comments2024-02-13T23:14:23.536-08:00Comments on JAGS Blog: Worm Characters: FlechetteUnknownnoreply@blogger.comBlogger7125tag:blogger.com,1999:blog-8924272278497773207.post-72390770330989747342013-03-15T06:11:09.055-07:002013-03-15T06:11:09.055-07:00I agree: I think most of the enhancement is around...I agree: I think most of the enhancement is around "does not heal without serious medical attention." This means you can't just go home and lick your wounds even if you *are* super tough--you need specialized medical care.<br /><br />JAGS supports trick-shots but there is no "remove special modifiers" power as of now. Maybe something for the Fast Company book to add.<br /><br />I will say that "disarming people" or "pinning them to the wall" is pretty hard to model: if you make it easier to disarm people than to defeat them you have situations where the team of fantasy adventurers are "disarming the orcs" and then slaughtering them--this is not something you want the game system to encourage (and the fiction, to my knowledge) never reads that way.<br /><br />So getting the difficulty level has to be pretty exacting (or it could be a purely optional rule with some guidelines around when these kinds of things are legitimate--I'd have to think about it).Marcohttps://www.blogger.com/profile/01280274659630509724noreply@blogger.comtag:blogger.com,1999:blog-8924272278497773207.post-72792850710377931062013-03-15T05:57:02.413-07:002013-03-15T05:57:02.413-07:00I think that before you model impediments to movem...I think that before you model impediments to movement as a Resisted Attack, you should consider modeling them as trick shots / special moves: in theory, anyone could achieve the same effect with a mundane bow and arrow until the arrow was removed (and as you mentioned, a barbed arrow would be hard to remove for a variety of reasons, making it the equivalent (in combat) of Flechette's).<br /><br />Conceptually, there are a bunch of special moves -- pin (to the wall), knock down, cripple, maybe "disarm" and "distract."<br /><br />All of them would be prohibitively difficult to pull off for anyone but an absolute expert. I think Flechette's "angles" ability would remove some of those negatives, as would level-3 or level-4 skill.<br /><br />Beyond that, not being able to remove the arrow without serious work would be, I'd think, a small advantage.rnsrndhttps://www.blogger.com/profile/01296489690483215670noreply@blogger.comtag:blogger.com,1999:blog-8924272278497773207.post-2200831732977208362013-03-15T05:23:23.404-07:002013-03-15T05:23:23.404-07:00Okay, great--so in JAGS:
1. Alexandria has Nigh In...Okay, great--so in JAGS:<br />1. Alexandria has Nigh Invulnerability possibly with a "scale number" multiplier giving her hundreds or thousands of points of armor. The bolt ignores these.<br /><br />2. Leviathan actually has relatively low armor but thousands of damage points (and immortality). When his damage points are gone he suffers cosmetic effects of damage but eventually he can't die so he runs. The bolt ignores his armor and won't let him heal but it's not going to single-handedly take him out.<br /><br />3. Hadhayosh. Same as Alexandria. LOTS of armor. But the bolt will bypass.<br /><br />4. Siberian is interesting. I would (if not for the note) do her as a "Force Field" manifestation which the bolt would bounce off of (it does not "ignore force fields"). With this note I'd do her differently!<br /><br />Next up: Jack Slash.Marcohttps://www.blogger.com/profile/01280274659630509724noreply@blogger.comtag:blogger.com,1999:blog-8924272278497773207.post-47791409204499682962013-03-14T17:58:05.132-07:002013-03-14T17:58:05.132-07:00Against some of the heaviest hitters, Flechette...Against some of the heaviest hitters, Flechette's shots would likely operate as follows:<br /><br />Alexandria - Bypass invincibility, damage her as it would a normal, unarmored individual.<br /><br />Leviathan - Damage him as it might a normal, unarmored individual, inhibits regeneration as long as the bolts remain in place.<br /><br />Hadhayosh - Damage him as it would a normal, unarmored individual. Inhibits regeneration as long as the bolts remain in place.<br /><br />Siberian - Unstoppable force meets the unmovable object? I'd say leave it for the physicists to handle. I'm not sure if I want to venture into spoiler territory for anyone reading that might want to read Worm, but I'd say the arrow wins out. The power that makes Siberian what she is cuts out briefly, and then she's back to being as strong as ever (I'm sure you can draw the necessary conclusions from that).Wildbowhttps://www.blogger.com/profile/08889361976587093710noreply@blogger.comtag:blogger.com,1999:blog-8924272278497773207.post-71292721409733280752013-03-14T12:05:34.837-07:002013-03-14T12:05:34.837-07:00Another note: "Doesn't heal" could b...Another note: "Doesn't heal" could be an enhancement on the damage--but it would be a small one (it would be what we think of as anti-player-character since "who cares if NPCs don't heal?"*)<br /><br />In that case the damage would prohibit Regeneration which is a good deal rarer in JAGS than in the Worm-Verse (it is *expensive* in JAGS to have the kind of instant kill-me-all-at-once-or-else regeneration that some characters have, although slower healing over a few minutes isn't very much at all).<br /><br />It might cost her a damage point or two.<br /><br />-Marco<br />* Not actually true to our experience for a lot of NPCs--but, really, it's the main characters of the story who generally worry most about the long-term view. I don't think most *players* would pay a lot extra to have weapons that, say, inflict long-term disease on targets even though it would be pretty scary and grim as being shot or stabbed is usually "scary enough" for most purposes ...Marcohttps://www.blogger.com/profile/01280274659630509724noreply@blogger.comtag:blogger.com,1999:blog-8924272278497773207.post-22150541598746015282013-03-14T11:49:39.371-07:002013-03-14T11:49:39.371-07:00Thanks for the edit. For anyone not keeping score,...Thanks for the edit. For anyone not keeping score, that's the guy who writes Worm. Very glad to have you commenting (I'm sure the mechanics stuff isn't nearly as interesting as the character commentary).<br /><br />The way to model that in JAGS would be to have a Resisted Attack (similar to how Poison, Mind Control, Petrification etc. work) which can, depending on the "level of success" hamper a victim's ability in many ways (such as dropping their Agility Bonus against being hit).<br /><br />I'm not too clear on exactly how much the effect is unlike just taking a lot of damage though in general: If I shoot someone in the leg (either in JAGS with called shot optional rules or in 'real life') their movement is hampered a lot just from the wound.<br /><br />Is the idea that the bolt can hamper targets she could in no way kill or seriously injure by fusing a bolt with them so she "punches above her weight class" when it comes to hindering targets (I don't recall her hindering Crawler much even if it hampers his regeneration and did, actually, hurt him. Did she slow down Leviathan effectively?).<br /><br />Also: what's the Worm-verse's populace's general opinion about what happens if she shoots Alexandria? (NOTE: Not asking "what happens in the story" as that's totally an unfair question--but what do the super-hero fan-boy message boards in the Worm-verse think would happen).Marcohttps://www.blogger.com/profile/01280274659630509724noreply@blogger.comtag:blogger.com,1999:blog-8924272278497773207.post-28261666108837668882013-03-14T11:01:39.740-07:002013-03-14T11:01:39.740-07:00Arbalest, not arbolest.
It strikes me that the ou...Arbalest, not arbolest.<br /><br />It strikes me that the outline, as described, doesn't account for the fact that the shot doesn't allow for healing/regeneration due to how it sticks in the target, nor does it necessarily count how it hampers the victim's mobility if it sticks in place.<br /><br />Just putting that out there.Wildbowhttps://www.blogger.com/profile/08889361976587093710noreply@blogger.com