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Tuesday, December 14, 2010

Damage Mods vs. Armor

I'm traveling but I figured I could still do some tests. In this case I'm testing (and have been running it in the background all day) a match up of extra armor against negative damage mods.

This is a load of testing: it's 10 tests for DM's (Damage mods run from -1 to -10 in JAGS) and possibly more for armor. Then I need to do this at at least three power levels (16 AP, 32 AP, and 64 AP).

To make matters worse, my tests--all day's worth--ran into two different DQ problems (I had set things up wrong on two different counts). So ... retest.

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